GPU Benchmark
Run a fixed WebGPU scene for 60 seconds and sum per-second FPS as the final score
Category
How to Use
- Confirm the browser supports WebGPU
- Click "Start Benchmark" to run the fixed TiledLighting scene for 60 seconds
- Watch live FPS, average FPS, minimum FPS, remaining time, and final score
- Compare results only under the same browser, device, and power mode
Examples
-
Laptop dGPU browser benchmark
Input:
Chrome/Edge | plugged in | fixed 60-second loadOutput:
Final score is the sum of per-second FPS samples over the minute -
Driver update comparison
Input:
Run once before and after updating GPU driversOutput:
Compare average FPS, minimum FPS, and final score changes
FAQ
- Can this score be compared with native 3DMark?
- Not directly. It measures browser-visible WebGPU performance and is best for relative comparisons on the same device and browser.
- Why does it run for 60 seconds?
- Instant FPS can be distorted by initialization and scheduling. A fixed 60-second run better reflects sustained output.
- What affects the result?
- Browser version, GPU driver, power mode, background apps, display resolution, and thermal behavior all affect the score.
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