GPU Benchmark

Run a fixed WebGPU scene for 60 seconds and sum per-second FPS as the final score

Category

Dev Tools

How to Use

  1. Confirm the browser supports WebGPU
  2. Click "Start Benchmark" to run the fixed TiledLighting scene for 60 seconds
  3. Watch live FPS, average FPS, minimum FPS, remaining time, and final score
  4. Compare results only under the same browser, device, and power mode

Examples

  • Laptop dGPU browser benchmark

    Input: Chrome/Edge | plugged in | fixed 60-second load

    Output: Final score is the sum of per-second FPS samples over the minute

  • Driver update comparison

    Input: Run once before and after updating GPU drivers

    Output: Compare average FPS, minimum FPS, and final score changes

FAQ

Can this score be compared with native 3DMark?
Not directly. It measures browser-visible WebGPU performance and is best for relative comparisons on the same device and browser.
Why does it run for 60 seconds?
Instant FPS can be distorted by initialization and scheduling. A fixed 60-second run better reflects sustained output.
What affects the result?
Browser version, GPU driver, power mode, background apps, display resolution, and thermal behavior all affect the score.

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